Players grow their snake by eating apples, and extra complexity is added via obstacles like rocks and wormholes and "infinity fields." There's also an one-vs-many mode called "Black Adder" where players try to work together to capture a Black Adder controlled by the other players. Players maneuver their snake (represented by colored pieces) around the board by placing the "tail" tile to the front of their snake. Snake - The Board Game is a 2-4 player strategic game in which players control a snake that slowly grows over time. Now, Snake is becoming a board game thanks to designer Maarten Krijgsman. While simplistic, the game literally defined an entire genre of copycats and is now available to play as a free time-killer on places like Google and Facebook Messenger. The game originated as the arcade game Blockade way back in 1976, was incorporated into the Tron arcade game, and eventually made its way onto Nokia phones in the late 1990s. If you owned a non-smart phone or a smart calculator, you probably played Snake, the simplistic pixel game about a snake eating dots and growing in length without trying to touch its own tail. The "classic" video game Snake is getting a board game adaptation.
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